Eternal Winter / Fury of the Mountain Build
Activate Special to throw your axe. It deals a great deal of damage and bounces back. Catching it grants determination.
Dealing damage to a Behemoth places a freezing brand on it. After a time, the brand will detonate. Dealing enough damage to the brand detonates it early, dealing increased damage. Recharges after a short time.
Activate Legendary to perform a powerful strike. The strength of this attack is greatly increased based on your Determination Level.
- Primary Buff
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- Weapon Special
Increase the damage of Grim Onslaught by 10%.
Reduce the cooldown of Grim Onslaught from 15 to 12.
Increase the Determination gained from 30 to 40 when you catch Grim Onslaught.
- Secondary Buff
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- Weapon Passive
Reduce the time before Frozen Brand can be applied again by 10 seconds.
Increase the damage Frozen Brand does when it expires or is destroyed by 10%.
Reduce the time before Frozen Brand can be applied again by 10 seconds.
- Weapon Active
Max Determination Level is increased by 1.
Increase the damage of Determined Strike by 10%.
Gain 2 CRITICAL before Determined Strike hits.
Activate Special to throw your axe. If it hits a Behemoth it will bounce off, and can be caught. Can be re-thrown up to two more times if caught. If determination meter is full when it hits, gain a level of Determination.
Landing 8 attacks without being hit empowers your weapon's next attack for a short duration with additional blaze damage.
Activate Legendary to gain 2 stacks of SPEED, and an additional 2 for each level of Determination. For the next 45 seconds, your maximum stacks of SPEED are increased by 5.
- Primary Buff
- You have 1 additional point of held ENDURANCE.
- You have 1 additional point of held ENDURANCE.
- You have 1 additional point of held ENDURANCE.
- Weapon Special
You can catch and throw Relentless Onslaught a 4th time.
Reduce the cooldown of Relentless Onslaught by 5 seconds.
Gain 5 Determination meter when you catch Fury of the Mountain.
- Secondary Buff
- You have 1 additional point of held CRITICAL.
Your temp CRITICAL stacks last 10 seconds longer.
Your temp CRITICAL stacks last 10 seconds longer.
- Weapon Passive
Reduce the number of hits needed to activate Burning Weapon by 1.
Increase the damage of Burning Weapon by 20%.
Reduce the number of hits needed to activate Burning Weapon by 1.
- Weapon Active
Increase the SPEED gained by Acceleration Engine by 2.
Acceleration Engine also grants 2 SPEED to nearby allies.
Reduce the cooldown of Acceleration Engine by 20 seconds.
Gain 2 temp DEFENSE after drinking a healing Flask.
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
Gain 4 permanent MIGHT. Gain 4 permanent negative SPEED.
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
Gain 4 permanent MIGHT. Gain 4 permanent negative SPEED.
For every 400 HP you currently have, you have 1 Permanent MIGHT.
Gain 2 temp DEFENSE after drinking a healing Flask.
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
For every 400 HP you currently have, you have 1 Permanent MIGHT.
Gain 4 permanent MIGHT. Gain 4 permanent negative SPEED.
Deal 30% increased damage to unbroken parts.
For every 400 HP you currently have, you have 1 Permanent MIGHT.
Gain a stack of SPEED when you dodge through an attack.
450 shock damage. +3% damage to unbroken parts for every stack of SPEED. Prioritizes unbroken parts. Consumes 1 stack of positive SPEED. Requires at least 1 positive stack of SPEED to perform.
Gain 2 temp DEFENSE after drinking a healing Flask.
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
Gain 4 permanent MIGHT. Gain 4 permanent negative SPEED.
Deal 30% increased damage to unbroken parts.
For every 400 HP you currently have, you have 1 Permanent MIGHT.