Skies of Ostia / Firestorm Build
Your Special fires two lightning balls. Fire two additional balls of lightning for each ammo spent.
When you aetherslam, create a turret that fires shock bolts every 2 seconds at the nearest target. The turret lasts longer based on ammo spent in the aetherslam.
Activate Legendary to fire a bolt of lightning that deals damage as it passes through targets. If this hits a Behemoth, teleport forward and perform a powerful hammer attack.
Press to convert meter into ammo. Hold to spend ammo and perform a flying lunge attack that deals up to 1500 damage based on distance and ammo quality.
Once charged after 20 second cooldown, your next hit locks on to the Behemoth part. Dealing damage loads homing missiles (max 4) that deal 50 base damage + 50 for each other missile in the volley. On dodge, fire all loaded missiles.
After activation, dealing wound damage over the next 30 seconds builds up a reserve of cannon balls, which are then fired from above.
Reduce stamina cost of Dodge Roll by 50%
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Gain 4 permanent negative ENDURANCE, while stamina is full, you have 4 permanent SPEED.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Deal 30% increased Stagger Damage
When a behemoth is staggered, gain 3 temporary MIGHT.
Gain 4 permanent negative ENDURANCE, while stamina is full, you have 4 permanent SPEED.
Increase Dodge invulnerability windows by 40%
Deal 30% increased Stagger Damage
When a behemoth is staggered, gain 3 temporary MIGHT.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Deal 50% more damage to objects created by Behemoths.
When a behemoth is staggered, gain 3 temporary MIGHT.
Reduce stamina cost of Dodge Roll by 50%
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Deal 50% more damage to objects created by Behemoths.
Gain 4 permanent negative ENDURANCE, while stamina is full, you have 4 permanent SPEED.
Increase Dodge invulnerability windows by 40%
Deal 30% increased Stagger Damage
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.