Skies of Ostia / Firestorm Build

Abilities
Lightning Salvo

Your Special fires two lightning balls. Fire two additional balls of lightning for each ammo spent.

Shock Turret

When you aetherslam, create a turret that fires shock bolts every 2 seconds at the nearest target. The turret lasts longer based on ammo spent in the aetherslam.

Eye of the Storm

Activate Legendary to fire a bolt of lightning that deals damage as it passes through targets. If this hits a Behemoth, teleport forward and perform a powerful hammer attack.

Abilities
Reckless Leap

Press to convert meter into ammo. Hold to spend ammo and perform a flying lunge attack that deals up to 1500 damage based on distance and ammo quality.

Homing Missiles

Once charged after 20 second cooldown, your next hit locks on to the Behemoth part. Dealing damage loads homing missiles (max 4) that deal 50 base damage + 50 for each other missile in the volley. On dodge, fire all loaded missiles.

Airship Barrage

After activation, dealing wound damage over the next 30 seconds builds up a reserve of cannon balls, which are then fired from above.

Agility
2

Reduce stamina cost of Dodge Roll by 50%

Assassin's Edge
1

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Drop
3

Gain 4 permanent negative ENDURANCE, while stamina is full, you have 4 permanent SPEED.

Predator
2

After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.

Assassin's Edge
2

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Knockout King
2

Deal 30% increased Stagger Damage

Overpower
3

When a behemoth is staggered, gain 3 temporary MIGHT.

Drop
1

Gain 4 permanent negative ENDURANCE, while stamina is full, you have 4 permanent SPEED.

Evasion
2

Increase Dodge invulnerability windows by 40%

Knockout King
2

Deal 30% increased Stagger Damage

Overpower
2

When a behemoth is staggered, gain 3 temporary MIGHT.

Assassin's Edge
3

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Deconstruction
2

Deal 50% more damage to objects created by Behemoths.

Overpower
2

When a behemoth is staggered, gain 3 temporary MIGHT.

600
Power
600
Resistance
Elemental Resistances
Frost
+50
Perks
Agility
2 / 2

Reduce stamina cost of Dodge Roll by 50%

Assassin's Edge
6 / 6

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Deconstruction
2 / 2

Deal 50% more damage to objects created by Behemoths.

Drop
4 / 4

Gain 4 permanent negative ENDURANCE, while stamina is full, you have 4 permanent SPEED.

Evasion
2 / 4

Increase Dodge invulnerability windows by 40%

Knockout King
4 / 4

Deal 30% increased Stagger Damage

Overpower
7 / 6

When a behemoth is staggered, gain 3 temporary MIGHT.

Predator
2 / 5

After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.