Twin Suns Build
Activate to dash through attacks, performing a spinning counter. Additionally, when meter is full, activate magnetic bombs which stick to Behemoths, and deal greater damage the more parts they hit.
Your stacks of CRITICAL last 10 seconds longer.
Activate Legendary to drop a large bomb from your airship a short distance in front of you that deals massive damage.
- Primary Buff
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- Weapon Special
Reduce the cooldown on Mag Bombs by 20 seconds.
Increase the number of bombs loaded when you activate Mag Bombs by 4.
Gain 1 SPEED when you activate Mag Bombs.
- Secondary Buff
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- Weapon Passive
Increase the duration of CRITICAL stacks by an additional 5 seconds.
Every 120 seconds, gain a stack of CRITICAL.
When you land a critical hit, pulse 100 shock damage in a small area around you.
- Weapon Active
Gain 1 MIGHT when you drop a Broadside Bomb.
Reduce the cooldown of Broadside Bomb by 20 seconds.
Increase the radius of Broadside Bomb's explosion by 50%.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of SPEED
+30 part damage.
Gain 3 temp DEFENSE when a Behemoth enters Rage.
When you take damage, 35% of it is delayed and instead dealt over 10 seconds. While you take delayed damage, gain 5% lifesteal. Does not apply to damage under 10% of your max HP.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of SPEED
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of SPEED
+30 part damage.
When you take damage, 35% of it is delayed and instead dealt over 10 seconds. While you take delayed damage, gain 5% lifesteal. Does not apply to damage under 10% of your max HP.
Gain 3 temp DEFENSE when a Behemoth enters Rage.
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds
Increase all Shields applied to you by 15%. Upon dealing damage, chance to grant yourself 25 Shields for 25s (maximum 500 Shields).
Consume your Shields and deal 200% of the amount consumed to nearby enemies.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of SPEED
+30 part damage.
Gain 3 temp DEFENSE when a Behemoth enters Rage.
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds
When you take damage, 35% of it is delayed and instead dealt over 10 seconds. While you take delayed damage, gain 5% lifesteal. Does not apply to damage under 10% of your max HP.