Oathkeepers Build
Activate Special to smash your fists together, creating a damaging pulse around you, and granting DEFENSE stacks to all nearby allies based on active mantras.
When you take health damage, gain an equal amount of Shield.
Activate Legendary to gain 500 health, and grant Oathkeeper's Protection to all nearby allies for 30 seconds. When a protected ally would take damage, instead they take no damage, and you take 50% of the damage they would have taken.
- Primary Buff
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- Weapon Special
Increase the damage of Titanic Bulwark by 20%.
Increase the Defense gained by Titanic Bulwark by 1.
Increase the duration of Karma Breaker by 5 seconds.
- Secondary Buff
- You have 1 additional point of held MIGHT.
- You have 1 additional point of held MIGHT.
- You have 1 additional point of held MIGHT.
- Weapon Passive
When you enter bleedout, immediately revive and gain 1000 Shield. This ability refreshes when a Behemoth is killed.
You have 1 held MIGHT while you have more than 500 Shield.
When any allies have Shield, you have 2 held CRITICAL.
- Weapon Active
Reduce the damage you take for allies during Sentinel to 40%.
Sentinel also grants yourself and allies 2 stacks of SPEED on activation.
Gain 1 VITALITY whenever a Behemoth part is broken.
You deal 30% increased Wound Damage as long as you have at least 1 MIGHT.
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Increase weapon charge rate for weapons with meter by 30%
Deal 30% increased damage to unbroken parts.
Reduce stamina cost of Dodge Roll by 50%
After dodging through an attack, gain 1 temporary stack of SPEED
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
Deal 30% increased damage to unbroken parts.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Deal 50% more damage to objects created by Behemoths.
Deal 30% increased damage to unbroken parts.
You deal 30% increased Wound Damage as long as you have at least 1 MIGHT.
Reduce stamina cost of Dodge Roll by 50%
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
Deal 50% more damage to objects created by Behemoths.
Increase weapon charge rate for weapons with meter by 30%
After dodging through an attack, gain 1 temporary stack of SPEED
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
Deal 30% increased damage to unbroken parts.