Build

Assassin's Momentum
1

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE

Evasive Fury
2

After dodging through an attack, gain 1 temporary stack of SPEED

Insulated
2

Immune to Shocked status.

Pack Walker
3

Gain 3 stacks of permanent SPEED while near a Creature. This is lost when too far away from a Creature.

Assassin's Edge
3

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Energized
2

Increase weapon charge rate for weapons with meter by 30%

Pack Walker
1

Gain 3 stacks of permanent SPEED while near a Creature. This is lost when too far away from a Creature.

Tenacious
1

For every 400 HP you currently have, you have 1 Permanent MIGHT.

Adrenaline
2

You gain 1 held stack of MIGHT for every 30 stamina missing.

Assassin's Momentum
2

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE

Inertia
2

After sprinting for 4 seconds, your next attack within 2 seconds be a Critical Hit

Tenacious
1

For every 400 HP you currently have, you have 1 Permanent MIGHT.

Assassin's Edge
3

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Deconstruction
2

Deal 50% more damage to objects created by Behemoths.

Tenacious
2

For every 400 HP you currently have, you have 1 Permanent MIGHT.

600
Resistance
Elemental Resistances
Shock
+75
Frost
+25
Perks
Adrenaline
2 / 7

You gain 1 held stack of MIGHT for every 30 stamina missing.

Assassin's Edge
6 / 6

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Assassin's Momentum
3 / 3

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE

Deconstruction
2 / 2

Deal 50% more damage to objects created by Behemoths.

Energized
2 / 4

Increase weapon charge rate for weapons with meter by 30%

Evasive Fury
2 / 8

After dodging through an attack, gain 1 temporary stack of SPEED

Inertia
2 / 7

After sprinting for 4 seconds, your next attack within 2 seconds be a Critical Hit

Insulated
2 / 4

Immune to Shocked status.

Pack Walker
4 / 4

Gain 3 stacks of permanent SPEED while near a Creature. This is lost when too far away from a Creature.

Tenacious
4 / 4

For every 400 HP you currently have, you have 1 Permanent MIGHT.