Molten Edict / Fury of the Mountain Build
Your Special lobs balls of fire that deal increased damage and can set the ground on fire when charged with more ammo. Your Aetherslam unleashes a rolling ball of lava.
After spending 75 stamina, your next attack that hits a Behemoth launches a cone of flame.
Activate Legendary to coat your fists in molten earth, changing your moveset. Your punches deal large amounts of blaze buildup, and your attacks deal increased damage against Behemoths who are on fire.
- Primary Buff
- You have 1 additional point of held MIGHT.
- You have 1 additional point of held MIGHT.
- You have 1 additional point of held MIGHT.
- Weapon Special
Fireballs leave a fire patch with 3 ammo spent instead of 4.
Increase Max Ammo by 1.
While a nearby Behemoth is on fire, you and your nearby allies have 1 held MIGHT.
- Secondary Buff
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- Weapon Passive
Reduce the stamina threshold of Burning Earth 15.
While a nearby Behemoth is on fire, you have 2 held SPEED.
Fire a second cone of fire immediately after the first.
- Weapon Active
Gain 2 MIGHT when Fist of the Mountain expires.
Reduce the cooldown of Fist of the Mountain by 40 seconds.
Slams during Fist of the Mountain leave behind a fire patch that deals damage over time for 8 seconds.
Activate Special to throw your axe. If it hits a Behemoth it will bounce off, and can be caught. Can be re-thrown up to two more times if caught. If determination meter is full when it hits, gain a level of Determination.
Landing 8 attacks without being hit empowers your weapon's next attack for a short duration with additional blaze damage.
Activate Legendary to gain 2 stacks of SPEED, and an additional 2 for each level of Determination. For the next 45 seconds, your maximum stacks of SPEED are increased by 15.
- Primary Buff
- You have 1 additional point of held ENDURANCE.
- You have 1 additional point of held ENDURANCE.
- You have 1 additional point of held ENDURANCE.
- Weapon Special
You can catch and throw Relentless Onslaught a 4th time.
Increase the damage of Relentless Onslaught by 20%.
Gain 5 Determination meter when you catch Fury of the Mountain.
- Secondary Buff
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- Weapon Passive
Reduce the number of hits needed to activate Burning Weapon by 1.
Gain 1 MIGHT when you trigger Burning Weapon.
Gain 1 SPEED when you trigger Burning Weapon.
- Weapon Active
Increase the SPEED gained by Acceleration Engine by 2.
Acceleration Engine also grants 2 SPEED to nearby allies.
Reduce the cooldown of Acceleration Engine by 20 seconds.
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
Spawn 1 Chaox when a Behemoth part is broken.
For every 400 HP you currently have, you have 1 Permanent MIGHT.
When a stack of SPEED is lost, gain 200 Shields.
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
For every 150 shield, gain one permanent CRITICAL stack.
Spawn 1 Chaox when a Behemoth part is broken.
For every 400 HP you currently have, you have 1 Permanent MIGHT.
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
When a stack of SPEED is lost, gain 200 Shields.
For every 150 shield, gain one permanent CRITICAL stack.
Spawn 1 Chaox when a Behemoth part is broken.
Increase all Shields applied to you by 15%. Upon dealing damage, chance to grant yourself 25 Shields for 25s (maximum 500 Shields).
Consume your Shields and deal 200% of the amount consumed to nearby enemies.
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
When a stack of SPEED is lost, gain 200 Shields.
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds
Spawn 1 Chaox when a Behemoth part is broken.
For every 400 HP you currently have, you have 1 Permanent MIGHT.