Skies of Ostia Build
Your Special fires two lightning balls. Fire two additional balls of lightning for each ammo spent.
When you aetherslam, create a turret that fires shock bolts every 2 seconds at the nearest target. The turret lasts longer based on ammo spent in the aetherslam.
Activate Legendary to fire a bolt of lightning that deals damage as it passes through targets. If this hits a Behemoth, teleport forward and perform a powerful hammer attack.
- Primary Buff
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- Weapon Special
For each ball of lightning fired, fire one additional ball.
For each ball of lightning fired, fire one additional ball.
Increase the damage of each ball of lightning by 20%.
- Secondary Buff
- You have 1 additional point of held MIGHT.
- You have 1 additional point of held MIGHT.
- You have 1 additional point of held MIGHT.
- Weapon Passive
Increase the lifetime of Shock Turrets by 3 seconds.
Shock Turrets fire every 1.5 seconds instead of 2 seconds.
Shock Turrets fire an additional shock bolt.
- Weapon Active
Reduce the cooldown of Eye of the Storm by 15 seconds.
Increase the damage of Eye of the Storm by 20%.
Reduce the cooldown of Eye of the Storm by 15 seconds.
Reduce stamina cost of Dodge Roll by 50%
Gain 4 permanent negative ENDURANCE, while stamina is full, you have 4 permanent SPEED.
Deal 30% increased Stagger Damage
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
Gain 4 permanent negative ENDURANCE, while stamina is full, you have 4 permanent SPEED.
Gain 5 permanent stacks of SPEED, but take damage equal to 5% of your max health on hitting a Behemoth
Deal 30% increased Stagger Damage
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of SPEED
+30 part damage.
Gain 5 permanent stacks of SPEED, but take damage equal to 5% of your max health on hitting a Behemoth
When you take damage, 35% of it is delayed and instead dealt over 10 seconds. While you take delayed damage, gain 5% lifesteal. Does not apply to damage under 10% of your max HP.
Gain 5 permanent stacks of SPEED, but take damage equal to 5% of your max health on hitting a Behemoth
Deal 30% increased Stagger Damage
Reduce stamina cost of Dodge Roll by 50%
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of SPEED
+30 part damage.
Gain 4 permanent negative ENDURANCE, while stamina is full, you have 4 permanent SPEED.
Gain 5 permanent stacks of SPEED, but take damage equal to 5% of your max health on hitting a Behemoth
Deal 30% increased Stagger Damage
When you take damage, 35% of it is delayed and instead dealt over 10 seconds. While you take delayed damage, gain 5% lifesteal. Does not apply to damage under 10% of your max HP.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.