The Hunger Build

Abilities
Feast

When meter is full, activate Special. While active, you continuously lose health, but you have lifesteal, continuously generate Valour, and umbral slashes on attacks.

Verge of Night

You have 2 held Might under 20% health.

Portal Dive

Activate Legendary to create an umbral explosion and teleport high into the air. Reactivate to crash down, creating another umbral explosion on impact.

Talents
  • Primary Buff
    • You have 1 additional point of held CRITICAL.
    • You have 1 additional point of held CRITICAL.
    • You have 1 additional point of held CRITICAL.
  • Weapon Special
    • While in Feast, you launch two slashes of umbral energy with each attack.

    • During Feast, you have 2 held stacks of MIGHT.

    • Extend the duration of Feast by 15%.

  • Secondary Buff
    • You have 1 additional point of held VITALITY.
    • You have 1 additional point of held VITALITY.
    • You have 1 additional point of held VITALITY.
  • Weapon Passive
    • Verge of Night now activates below 40% health.

    • You gain 1 additional stack of held MIGHT during Verge of Night when you are at half the threshold amount.

    • While Verge of Night is active, you have 4 held DEFENSE.

  • Weapon Active
    • After Portal Dive, leave a lingering Umbral pool that deals damage over time where you land.

    • On impact, trigger Umbral Status on any Behemoth hit.

    • Increase the damage of Portal Dive by 20%.

Assassin's Edge
3

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Energized
3

Increase weapon charge rate for weapons with meter by 30%

Medic
2

When reviving an ally, they are healed an additional 40%. Increases Revive speed by 66%

Assassin's Edge
1

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Assassin's Vigour
1

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY

Fire
3

Gain 5 permanent stacks of SPEED, but take damage equal to 5% of your max health on hitting a Behemoth

Molten
2

Dealing damage generates a Molten Heart on a 35 second cooldown. They grant immunity to burning and give 1 stack of SPEED. Cannot be collected while at max SPEED.

Assassin's Edge
2

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Assassin's Vigour
1

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY

Energized
2

Increase weapon charge rate for weapons with meter by 30%

Medic
2

When reviving an ally, they are healed an additional 40%. Increases Revive speed by 66%

Assassin's Vigour
2

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY

Fire
3

Gain 5 permanent stacks of SPEED, but take damage equal to 5% of your max health on hitting a Behemoth

Knockout King
2

Deal 30% increased Stagger Damage

600
Power
600
Resistance
Elemental Resistances
Blaze
+50
Shock
+50
Perks
Assassin's Edge
6 / 6

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Assassin's Vigour
4 / 4

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY

Energized
5 / 4

Increase weapon charge rate for weapons with meter by 30%

Fire
6 / 6

Gain 5 permanent stacks of SPEED, but take damage equal to 5% of your max health on hitting a Behemoth

Knockout King
2 / 4

Deal 30% increased Stagger Damage

Medic
4 / 2

When reviving an ally, they are healed an additional 40%. Increases Revive speed by 66%

Molten
2 / 4

Dealing damage generates a Molten Heart on a 35 second cooldown. They grant immunity to burning and give 1 stack of SPEED. Cannot be collected while at max SPEED.