Oathkeepers / Thundersoul Build
Activate Special to smash your fists together, creating a damaging pulse around you, and granting DEFENSE stacks to all nearby allies based on active mantras.
When you take health damage, gain an equal amount of Shield.
Activate Legendary to gain 500 health, and grant Oathkeeper's Protection to all nearby allies for 30 seconds. When a protected ally would take damage, instead they take no damage, and you take 50% of the damage they would have taken.
- Primary Buff
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- Weapon Special
Increase the damage of Titanic Bulwark by 20%.
Reduce the speed your Mantra bar depletes by 30%.
Increase the duration of Tempest Form by 10 seconds.
- Secondary Buff
- You have 1 additional point of held MIGHT.
Your temp MIGHT stacks last 10 seconds longer.
Your temp MIGHT stacks last 10 seconds longer.
- Weapon Passive
Gain 10% more Shield from Reactive Armour.
When you enter bleedout, immediately revive and gain 1000 Shield. This ability refreshes when a Behemoth is killed.
You have 1 held MIGHT while you have more than 500 Shield.
- Weapon Active
Reduce the cooldown of Sentinel by 20 seconds.
Sentinel also grants yourself and allies 2 stacks of SPEED on activation.
Gain 1 VITALITY whenever a Behemoth part is broken.
When meter is full, activate Special to gain 2 stacks of SPEED and take brief defensive stance which will parry an incoming attack and counter it, entering overdrive. Reactivate during overdrive to parry again. Successful parries generate 1 Valour.
After a perfect dodge, your next attacks generate 100% bonus meter.
Activate Legendary to become lightning, finding the nearest Behemoth and teleporting to it with an explosive shock burst.
- Primary Buff
- You have 1 additional point of held MIGHT.
Your temp MIGHT stacks last 10 seconds longer.
Your temp MIGHT stacks last 10 seconds longer.
- Weapon Special
When you parry an attack, gain 1 MIGHT.
When you parry an attack, gain 1 SPEED.
The damage of your parry counter attack is increased by 20%.
- Secondary Buff
- You have 1 additional point of held ENDURANCE.
- You have 1 additional point of held ENDURANCE.
- You have 1 additional point of held ENDURANCE.
- Weapon Passive
You deal 100% more stagger on your next attack when you gain Energetic.
You cause a 120 damage shock explosion when you gain Energetic.
You gain a 20 Shield when you gain Energetic.
- Weapon Active
Deal an additional 300 shock damage when you impact with Thunderous Charge.
Increase the damage of Thunderous Charge by 20%.
Gain 1 MIGHT when you activate Thunderous Charge.
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
When a stack of SPEED is lost, gain 200 Shields.
Gain a stack of SPEED when you dodge through an attack.
450 shock damage. +3% damage to unbroken parts for every stack of SPEED. Prioritizes unbroken parts. Consumes 1 stack of positive SPEED. Requires at least 1 positive stack of SPEED to perform.
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
When a stack of SPEED is lost, gain 200 Shields.
After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds