Thundersoul / To & Fro Build
When meter is full, activate Special to gain 2 stacks of SPEED and take brief defensive stance which will parry an incoming attack and counter it, entering overdrive. Reactivate during overdrive to parry again. Successful parries generate 1 Valour.
After a perfect dodge, your next attacks generate 100% bonus meter.
Activate Legendary to become lightning, finding the nearest Behemoth and teleporting to it with an explosive shock burst.
Activate Special to push off a Behemoth and into the air. Activate Heavy to slam down, dealing damage based on the number of chain charges spent.
On landing Reaper's Dance, spawn 3 frost sprites that cause your next attack to deal increased damage.
Activate Legendary to activate an aura that grants all Slayers within it 3 held stacks of Speed.
Gain 2 temp DEFENSE after drinking a healing Flask.
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
Deal 50% increased damage to Wounded parts.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of SPEED
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
Gain 2 temp DEFENSE after drinking a healing Flask.
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
Deal 50% increased damage to Wounded parts.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of SPEED
Deal 50% increased damage to Wounded parts.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of SPEED
Gain 2 temp DEFENSE after drinking a healing Flask.
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
Deal 50% increased damage to Wounded parts.