The Silver Sword / Eternal Winter Build
When meter is full, activate Special to spin rapidly. While active, deal continuous damage to nearby enemies. Reactivate to perform a powerful finisher.
When you would gain Shield from any source, you gain 10% more Shield.
Activate Legendary to create a temporary field of ice that deals continuous damage to any enemies within it.
- Primary Buff
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- Weapon Special
You are not slowed during Ardent Cyclone.
Grant 200 to yourself and allies when you activate Ardent Cyclone.
Damage of Ardent Cyclone is increased by 20%.
- Secondary Buff
- You have 1 additional point of held MIGHT.
- You have 1 additional point of held MIGHT.
Your temp last MIGHT stacks last 10 seconds longer.
- Weapon Passive
Increase the strength of Shield Generator by 10%.
While you have any amount of Shield, you have 1 held MIGHT.
Increase the strength of Shield Generator by 10%.
- Weapon Active
Your Frozen Shine also deals stagger damage.
Your Frozen Shine grants 200 Shield to allies within its radius on activation.
Increase the radius of Frozen Shine by 30%
Activate Special to throw your axe. It deals a great deal of damage and bounces back. Catching it grants determination.
Dealing damage to a Behemoth places a freezing brand on it. After a time, the brand will detonate. Dealing enough damage to the brand detonates it early, dealing increased damage. Recharges after a short time.
Activate Legendary to perform a powerful strike. The strength of this attack is greatly increased based on your Determination Level.
- Primary Buff
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- Weapon Special
Increase the damage of Grim Onslaught by 10%.
Reduce the cooldown of Grim Onslaught from 15 to 12.
- Secondary Buff
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- Weapon Passive
Reduce the time before Frozen Brand can be applied again by 10 seconds.
Increase the damage Frozen Brand does when it expires or is destroyed by 10%.
Dealing damage to the Frozen Brand also deals 75% of that damage as wound damage to the Behemoth.
- Weapon Active
Max Determination Level is increased by 1.
Increase the damage of Determined Strike by 10%.
In addition to Grim Onslaught, Determined Strike can also raise you to the next Determination Level.
After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds
You have 4 Permanent stacks of VITALITY
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of DEFENSE
Hitting a Behemoth with a weapon attack while shields are over 200 will detonate all your shields, depleating them and dealing damage equal to 400% of the value of the removed shield.
After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.
For every 150 shield, gain one permanent CRITICAL stack.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of DEFENSE
After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of DEFENSE
Hitting a Behemoth with a weapon attack while shields are over 200 will detonate all your shields, depleating them and dealing damage equal to 400% of the value of the removed shield.
For every 150 shield, gain one permanent CRITICAL stack.
You have 4 Permanent stacks of VITALITY
Increase all Shields applied to you by 15%. Upon dealing damage, chance to grant yourself 25 Shields for 25s (maximum 500 Shields).
Consume your Shields and deal 200% of the amount consumed to nearby enemies.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of DEFENSE
Hitting a Behemoth with a weapon attack while shields are over 200 will detonate all your shields, depleating them and dealing damage equal to 400% of the value of the removed shield.
After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.
For every 150 shield, gain one permanent CRITICAL stack.
20% of Shields applied to you is also applied to your nearest ally for 15 seconds
You have 4 Permanent stacks of VITALITY