Build

Adrenaline
3

You gain 1 held stack of MIGHT for every 30 stamina missing.

Assassin's Momentum
2

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE

Inertia
2

After sprinting for 4 seconds, your next attack within 2 seconds be a Critical Hit

Adrenaline
2

You gain 1 held stack of MIGHT for every 30 stamina missing.

Inertia
3

After sprinting for 4 seconds, your next attack within 2 seconds be a Critical Hit

Adrenaline
2

You gain 1 held stack of MIGHT for every 30 stamina missing.

Assassin's Momentum
2

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE

Inertia
2

After sprinting for 4 seconds, your next attack within 2 seconds be a Critical Hit

Aetherhunter
3

Gain 3 temporary MIGHT when a Behemoth enters Aether-Charge

Reuse
2

30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.

600
Resistance
Elemental Resistances
Frost
+50
Perks
Adrenaline
7 / 7

You gain 1 held stack of MIGHT for every 30 stamina missing.

Aetherhunter
3 / 6

Gain 3 temporary MIGHT when a Behemoth enters Aether-Charge

Assassin's Momentum
4 / 3

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE

Inertia
7 / 7

After sprinting for 4 seconds, your next attack within 2 seconds be a Critical Hit

Reuse
2 / 5

30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.