The Silver Sword / Thundersoul Build

Abilities
Ardent Cyclone

When meter is full, activate Special to spin rapidly. While active, deal continuous damage to nearby enemies. Reactivate to perform a powerful finisher.

Silver Bulwark

When you would gain Shield from any source, you gain 10% more Shield.

Frozen Field

Activate Legendary to create a temporary field of ice that deals continuous damage to any enemies within it.

Abilities
Avenging Overdrive

When meter is full, activate Special to gain 2 stacks of SPEED and take brief defensive stance which will parry an incoming attack and counter it, entering overdrive. Reactivate during overdrive to parry again. Successful parries generate 1 Valour.

Energetic

After a perfect dodge, your next attacks generate 100% bonus meter.

Thunderous Charge

Activate Legendary to become lightning, finding the nearest Behemoth and teleporting to it with an explosive shock burst.

Cunning
1

Gain 3 held stacks of CRITICAL.

Fortress
2

After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.

Galvanized
2

For every 150 shield, gain one permanent CRITICAL stack.

Guardian
3

20% of Shields applied to you is also applied to your nearest ally for 15 seconds

Cunning
1

Gain 3 held stacks of CRITICAL.

Galvanized
3

For every 150 shield, gain one permanent CRITICAL stack.

Guardian
2

20% of Shields applied to you is also applied to your nearest ally for 15 seconds

Tenacious
1

For every 400 HP you currently have, you have 1 Permanent MIGHT.

Fortress
2

After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.

Galvanized
2

For every 150 shield, gain one permanent CRITICAL stack.

Guardian
2

20% of Shields applied to you is also applied to your nearest ally for 15 seconds

Tenacious
1

For every 400 HP you currently have, you have 1 Permanent MIGHT.

Agility
2

Reduce stamina cost of Dodge Roll by 50%

Cunning
3

Gain 3 held stacks of CRITICAL.

Tenacious
2

For every 400 HP you currently have, you have 1 Permanent MIGHT.

Increase all Shields applied to you by 15%. Upon dealing damage, chance to grant yourself 25 Shields for 25s (maximum 500 Shields).

Shield Nova

Consume your Shields and deal 200% of the amount consumed to nearby enemies.

Cooldown: 20s
600
Power
600
Resistance
Elemental Resistances
Terra
+50
Perks
Agility
2 / 2

Reduce stamina cost of Dodge Roll by 50%

Cunning
5 / 5

Gain 3 held stacks of CRITICAL.

Fortress
4 / 4

After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.

Galvanized
7 / 6

For every 150 shield, gain one permanent CRITICAL stack.

Guardian
7 / 4

20% of Shields applied to you is also applied to your nearest ally for 15 seconds

Tenacious
4 / 4

For every 400 HP you currently have, you have 1 Permanent MIGHT.