Build

Aetherborne
2

When using an Aether Vent, gain an additional +200 healing and have a 25% chance to not consume a vent charge.

Iron Stomach
1

Gain 2 temp DEFENSE after drinking a healing Flask.

Overpower
2

When a behemoth is staggered, gain 3 temporary MIGHT.

Pacifier
3

Deal 60% increased stagger damage vs. Enraged Behemoths

Acidic
1

You deal 30% increased Wound Damage as long as you have at least 1 MIGHT.

Overpower
2

When a behemoth is staggered, gain 3 temporary MIGHT.

Pacifier
1

Deal 60% increased stagger damage vs. Enraged Behemoths

Predator
3

After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.

Acidic
1

You deal 30% increased Wound Damage as long as you have at least 1 MIGHT.

Iron Stomach
2

Gain 2 temp DEFENSE after drinking a healing Flask.

Overpower
2

When a behemoth is staggered, gain 3 temporary MIGHT.

Predator
2

After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.

Acidic
2

You deal 30% increased Wound Damage as long as you have at least 1 MIGHT.

Agility
2

Reduce stamina cost of Dodge Roll by 50%

Cunning
3

Gain 3 held stacks of CRITICAL.

600
Resistance
Elemental Resistances
Radiant
+25
Shock
+25
Perks
Acidic
4 / 4

You deal 30% increased Wound Damage as long as you have at least 1 MIGHT.

Aetherborne
2 / 2

When using an Aether Vent, gain an additional +200 healing and have a 25% chance to not consume a vent charge.

Agility
2 / 2

Reduce stamina cost of Dodge Roll by 50%

Cunning
3 / 5

Gain 3 held stacks of CRITICAL.

Iron Stomach
3 / 3

Gain 2 temp DEFENSE after drinking a healing Flask.

Overpower
6 / 6

When a behemoth is staggered, gain 3 temporary MIGHT.

Pacifier
4 / 4

Deal 60% increased stagger damage vs. Enraged Behemoths

Predator
5 / 5

After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.