Netherlights / Eternal Winter Build
When you have at least one chain charge, activate Special to teleport past the closest Behemoth, turning around and striking it to leave an umbral rift that deals damage over time. When the rift expires, it explodes for umbral damage, increased by the total number of rifts. The final explosion does additional damage if Cruel Riftstrike dodges through a Behemoth attack.
Dodging through an attack causes an explosion of umbral energy, which can interrupt.
Activate Legendary to perform an umbral slash that steals health from a Behemoth, dealing damage, healing you, and instantly inflicting umbral status on a random part.
- Primary Buff
- You have 1 additional point of held SPEED.
Your temp SPEED stacks last 10 seconds longer.
- You have 1 additional point of held SPEED.
- Weapon Special
Increase the duration of umbral rifts by 2 seconds.
When a Behemoth has 1 or more of your umbral rifts, you have 2 held SPEED.
Increase the duration of umbral rifts by 2 seconds.
- Secondary Buff
- You have 1 additional point of held VITALITY.
- You have 1 additional point of held VITALITY.
- You have 1 additional point of held VITALITY.
- Weapon Passive
Increase the damage of Shadowdodge by 50%.
Increase the damage of Shadowdodge by 50%.
When you interrupt a Behemoth, gain 1 stack of VITALITY.
- Weapon Active
Reduce the cooldown of Syphon Power by 20 seconds.
Increase the healing gained from Syphon Power by 250.
On activation of Syphon Power, gain 2 SPEED.
Activate Special to throw your axe. It deals a great deal of damage and bounces back. Catching it grants determination.
Dealing damage to a Behemoth places a freezing brand on it. After a time, the brand will detonate. Dealing enough damage to the brand detonates it early, dealing increased damage. Recharges after a short time.
Activate Legendary to perform a powerful strike. The strength of this attack is greatly increased based on your Determination Level.
- Primary Buff
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- Weapon Special
Gain 100 stacking shields (max 400) when you catch Grim Onslaught. These shields do not expire.
Increase the damage of Grim Onslaught by 10%.
Perform a pulse of 500 frost damage around you when you catch Grim Onslaught.
- Secondary Buff
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- Weapon Passive
Reduce the time before Frozen Brand can be applied again by 10 seconds.
Increase the damage Frozen Brand does when it expires or is destroyed by 10%.
Dealing damage to the Frozen Brand also deals 75% of that damage as wound damage to the Behemoth.
- Weapon Active
Max Determination Level is increased by 1.
Gain 2 CRITICAL before Determined Strike hits.
In addition to Grim Onslaught, Determined Strike can also raise you to the next Determination Level.
When a stack of SPEED is lost, gain 200 Shields.
Gain 4 permanent MIGHT. Gain 4 permanent negative SPEED.
Staggering a Behemoth grants you 5 temporary ENDURANCE stacks.
Interrupting a Behemoth restores 100% of maximum stamina and grants 3 temporary stacks of SPEED.
After dodging through an attack, gain 30 stamina.
Staggering a Behemoth grants you 5 temporary ENDURANCE stacks.
Interrupting a Behemoth restores 100% of maximum stamina and grants 3 temporary stacks of SPEED.
When a stack of SPEED is lost, gain 200 Shields.
Gain 4 permanent MIGHT. Gain 4 permanent negative SPEED.
Staggering a Behemoth grants you 5 temporary ENDURANCE stacks.
Interrupting a Behemoth restores 100% of maximum stamina and grants 3 temporary stacks of SPEED.
Destroying a Behemoth created object grants 1 stack of MIGHT, SPEED, and ENDURANCE.
+30 part damage.
Gain 4 permanent MIGHT. Gain 4 permanent negative SPEED.
Gain a stack of SPEED when you dodge through an attack.
450 shock damage. +3% damage to unbroken parts for every stack of SPEED. Prioritizes unbroken parts. Consumes 1 stack of positive SPEED. Requires at least 1 positive stack of SPEED to perform.
Destroying a Behemoth created object grants 1 stack of MIGHT, SPEED, and ENDURANCE.
+30 part damage.
When a stack of SPEED is lost, gain 200 Shields.
After dodging through an attack, gain 30 stamina.
Gain 4 permanent MIGHT. Gain 4 permanent negative SPEED.
Staggering a Behemoth grants you 5 temporary ENDURANCE stacks.
Interrupting a Behemoth restores 100% of maximum stamina and grants 3 temporary stacks of SPEED.