Eternal Winter / To & Fro Build

Abilities
Grim Onslaught

Activate Special to throw your axe. It deals a great deal of damage and bounces back. Catching it grants determination.

Frozen Brand

Dealing damage to a Behemoth places a freezing brand on it. After a time, the brand will detonate. Dealing enough damage to the brand detonates it early, dealing increased damage. Recharges after a short time.

Determined Strike

Activate Legendary to perform a powerful strike. The strength of this attack is greatly increased based on your Determination Level.

Abilities
Reaper's Dance

Activate Special to push off a Behemoth and into the air. Activate Heavy to slam down, dealing damage based on the number of chain charges spent.

Frost Sprites

On landing Reaper's Dance, spawn 3 frost sprites that cause your next attack to deal increased damage.

Frigid Zeal

Activate Legendary to activate an aura that grants all Slayers within it 3 held stacks of Speed.

Assassin's Edge
1

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Cunning
3

Gain 3 held stacks of CRITICAL.

Recycle
2

Dealing damage to the same part 5 times in a row grants you a stack of MIGHT.

Vampiric
2

Heal for 300 whenever a Behemoth is wounded

Cunning
2

Gain 3 held stacks of CRITICAL.

Recycle
5

Dealing damage to the same part 5 times in a row grants you a stack of MIGHT.

Assassin's Edge
2

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Assassin's Momentum
1

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE

Energized
2

Increase weapon charge rate for weapons with meter by 30%

Medic
2

When reviving an ally, they are healed an additional 40%. Increases Revive speed by 66%

Assassin's Edge
3

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Assassin's Momentum
2

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE

Deconstruction
2

Deal 50% more damage to objects created by Behemoths.

Gain 1 held stack of VITALITY and DEFENSE. +1% Lifesteal and +1 held stacks of DEFENSE for every 150 missing health. When taking damage, reduce Ice Lance cooldown by 5s (once every 5s).

Ice Lance

750 (double damage at full health). Gain Stagger Protection and +10% Lifesteal for 8s.

Cooldown: 60s
600
Power
600
Resistance
Elemental Resistances
Shock
+50
Umbral
+50
Perks
Assassin's Edge
6 / 6

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL

Assassin's Momentum
3 / 3

Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE

Cunning
5 / 5

Gain 3 held stacks of CRITICAL.

Deconstruction
2 / 2

Deal 50% more damage to objects created by Behemoths.

Energized
2 / 4

Increase weapon charge rate for weapons with meter by 30%

Medic
2 / 2

When reviving an ally, they are healed an additional 40%. Increases Revive speed by 66%

Recycle
7 / 7

Dealing damage to the same part 5 times in a row grants you a stack of MIGHT.

Vampiric
2 / 2

Heal for 300 whenever a Behemoth is wounded