The Silver Sword / Eternal Winter Build
When meter is full, activate Special to spin rapidly. While active, deal continuous damage to nearby enemies. Reactivate to perform a powerful finisher.
When you would gain Shield from any source, you gain 10% more Shield.
Activate Legendary to create a temporary field of ice that deals continuous damage to any enemies within it.
- Primary Buff
- You have 1 additional point of held DEFENSE.
Your temp DEFENSE stacks last 10 seconds longer.
- You have 1 additional point of held DEFENSE.
- Weapon Special
You have 2 held DEFENSE during Ardent Cyclone.
Meter drains 15% slower during Ardent Cyclone.
Damage of Ardent Cyclone is increased by 20%.
- Secondary Buff
- You have 1 additional point of held MIGHT.
Your temp last MIGHT stacks last 10 seconds longer.
- You have 1 additional point of held MIGHT.
- Weapon Passive
Increase the strength of Shield Generator by 10%.
While you have any amount of Shield, you have 1 held MIGHT.
Increase the strength of Shield Generator by 10%.
- Weapon Active
Your Frozen Shine grants 200 Shield to allies within its radius on activation.
Allies with the radius of Frozen Shine have 2 held SPEED
Increase the radius of Frozen Shine by 30%
Activate Special to throw your axe. It deals a great deal of damage and bounces back. Catching it grants determination.
Dealing damage to a Behemoth places a freezing brand on it. After a time, the brand will detonate. Dealing enough damage to the brand detonates it early, dealing increased damage. Recharges after a short time.
Activate Legendary to perform a powerful strike. The strength of this attack is greatly increased based on your Determination Level.
- Primary Buff
- You have 1 additional point of held CRITICAL.
Your temp CRITICAL stacks last 10 seconds longer.
- You have 1 additional point of held CRITICAL.
- Weapon Special
Gain 100 stacking shields (max 400) when you catch Grim Onslaught. These shields do not expire.
Increase the damage of Grim Onslaught by 10%.
Increase the Determination gained from 30 to 40 when you catch Grim Onslaught.
- Secondary Buff
- You have 1 additional point of held DEFENSE.
Your temp DEFENSE stacks last 10 seconds longer.
- You have 1 additional point of held DEFENSE.
- Weapon Passive
Increase the damage Frozen Brand does when it expires or is destroyed by 10%.
Dealing damage to the Frozen Brand also deals 75% of that damage as wound damage to the Behemoth.
Reduce the time before Frozen Brand can be applied again by 10 seconds.
- Weapon Active
Max Determination Level is increased by 1.
Gain 2 CRITICAL before Determined Strike hits.
In addition to Grim Onslaught, Determined Strike can also raise you to the next Determination Level.
Increase Dodge invulnerability windows by 40%
Deal 30% increased Stagger Damage
When a behemoth is staggered, gain 3 temporary MIGHT.
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
You gain 4 held stacks of MIGHT. You gain 4 negative held stacks of SPEED.
Gain 2 temp DEFENSE after drinking a healing Flask.
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
Increase Dodge invulnerability windows by 40%
You gain 4 held stacks of MIGHT. You gain 4 negative held stacks of SPEED.
Deal 30% increased damage to unbroken parts.
Increase all Shields applied to you by 15%. Upon dealing damage, chance to grant yourself 25 Shields for 25s (maximum 500 Shields).
Consume your Shields and deal 200% of the amount consumed to nearby enemies.
Increase Dodge invulnerability windows by 40%
Gain 2 temp DEFENSE after drinking a healing Flask.
Deal 30% increased Stagger Damage
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
You gain 4 held stacks of MIGHT. You gain 4 negative held stacks of SPEED.
Deal 30% increased damage to unbroken parts.