The Silver Sword Build

Abilities
Ardent Cyclone

When meter is full, activate Special to spin rapidly. While active, deal continuous damage to nearby enemies. Reactivate to perform a powerful finisher.

Silver Bulwark

When you would gain Shield from any source, you gain 10% more Shield.

Frozen Field

Activate Legendary to create a temporary field of ice that deals continuous damage to any enemies within it.

Talents
  • Primary Buff
    • You have 1 additional point of held DEFENSE.
    • You have 1 additional point of held DEFENSE.
    • You have 1 additional point of held DEFENSE.
  • Weapon Special
    • You are not slowed during Ardent Cyclone.

    • Grant 200 to yourself and allies when you activate Ardent Cyclone.

    • Damage of Ardent Cyclone is increased by 20%.

  • Secondary Buff
    • You have 1 additional point of held MIGHT.
    • You have 1 additional point of held MIGHT.
    • You have 1 additional point of held MIGHT.
  • Weapon Passive
    • Increase the strength of Shield Generator by 10%.

    • While you have any amount of Shield, you have 1 held MIGHT.

    • Increase the strength of Shield Generator by 10%.

  • Weapon Active
    • Your Frozen Shine grants 200 Shield to allies within its radius on activation.

    • Allies with the radius of Frozen Shine have 2 held SPEED

    • Increase the duration Frozen Shine by 5 seconds.

Fortress
2

After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.

Galvanized
2

For every 150 shield, gain one permanent CRITICAL stack.

Guardian
3

20% of Shields applied to you is also applied to your nearest ally for 15 seconds

Recycle
1

Dealing damage to the same part 5 times in a row grants you a stack of MIGHT.

Cunning
2

Gain 3 held stacks of CRITICAL.

Galvanized
2

For every 150 shield, gain one permanent CRITICAL stack.

Recycle
3

Dealing damage to the same part 5 times in a row grants you a stack of MIGHT.

Fortress
2

After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.

Galvanized
2

For every 150 shield, gain one permanent CRITICAL stack.

Guardian
2

20% of Shields applied to you is also applied to your nearest ally for 15 seconds

Tough
1

You have 4 Permanent stacks of VITALITY

Aetherborne
2

When using an Aether Vent, gain an additional +200 healing and have a 25% chance to not consume a vent charge.

Recycle
3

Dealing damage to the same part 5 times in a row grants you a stack of MIGHT.

Tough
2

You have 4 Permanent stacks of VITALITY

Increase all Shields applied to you by 15%. Upon dealing damage, chance to grant yourself 25 Shields for 25s (maximum 500 Shields).

Shield Nova

Consume your Shields and deal 200% of the amount consumed to nearby enemies.

Cooldown: 20s
600
Power
600
Resistance
Elemental Resistances
Terra
+50
Umbral
+50
Perks
Aetherborne
2 / 2

When using an Aether Vent, gain an additional +200 healing and have a 25% chance to not consume a vent charge.

Cunning
2 / 5

Gain 3 held stacks of CRITICAL.

Fortress
4 / 4

After not taking hostile damage for 10 seconds, gain a 150 health shield. Stacks 3 times.

Galvanized
6 / 6

For every 150 shield, gain one permanent CRITICAL stack.

Guardian
5 / 4

20% of Shields applied to you is also applied to your nearest ally for 15 seconds

Recycle
7 / 7

Dealing damage to the same part 5 times in a row grants you a stack of MIGHT.

Tough
3 / 3

You have 4 Permanent stacks of VITALITY