Eternal Winter / Fury of the Mountain Build
Activate Special to throw your axe. It deals a great deal of damage and bounces back. Catching it grants determination.
Dealing damage to a Behemoth places a freezing brand on it. After a time, the brand will detonate. Dealing enough damage to the brand detonates it early, dealing increased damage. Recharges after a short time.
Activate Legendary to perform a powerful strike. The strength of this attack is greatly increased based on your Determination Level.
- Primary Buff
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- Weapon Special
Gain 100 stacking shields (max 400) when you catch Grim Onslaught. These shields do not expire.
Increase the damage of Grim Onslaught by 10%.
Increase the Determination gained from 30 to 40 when you catch Grim Onslaught.
- Secondary Buff
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- You have 1 additional point of held DEFENSE.
- Weapon Passive
Reduce the time before Frozen Brand can be applied again by 10 seconds.
Dealing damage to the Frozen Brand also deals 75% of that damage as wound damage to the Behemoth.
Reduce the time before Frozen Brand can be applied again by 10 seconds.
- Weapon Active
Max Determination Level is increased by 1.
Increase the damage of Determined Strike by 10%.
Gain 2 CRITICAL before Determined Strike hits.
Activate Special to throw your axe. If it hits a Behemoth it will bounce off, and can be caught. Can be re-thrown up to two more times if caught. If determination meter is full when it hits, gain a level of Determination.
Landing 8 attacks without being hit empowers your weapon's next attack for a short duration with additional blaze damage.
Activate Legendary to gain 2 stacks of SPEED, and an additional 2 for each level of Determination. For the next 45 seconds, your maximum stacks of SPEED are increased by 15.
- Primary Buff
- You have 1 additional point of held ENDURANCE.
- You have 1 additional point of held ENDURANCE.
- You have 1 additional point of held ENDURANCE.
- Weapon Special
You can catch and throw Relentless Onslaught a 4th time.
Increase the damage of Relentless Onslaught by 20%.
Gain 5 Determination meter when you catch Fury of the Mountain.
- Secondary Buff
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- You have 1 additional point of held CRITICAL.
- Weapon Passive
Increase the damage of Burning Weapon by 20%.
Gain 1 MIGHT when you trigger Burning Weapon.
Gain 1 SPEED when you trigger Burning Weapon.
- Weapon Active
Increase the SPEED gained by Acceleration Engine by 2.
Acceleration Engine also grants 2 SPEED to nearby allies.
Increase the duration of Acceleration Engine by 15 seconds.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY
Increase weapon charge rate for weapons with meter by 30%
Every 6th hit with your weapon is a Critical Strike
Dodging through a Behemoth's physical attack deals 250 stagger damage to its head.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Increase weapon charge rate for weapons with meter by 30%
For every 400 HP you currently have, you have 1 Permanent MIGHT.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY
Every 6th hit with your weapon is a Critical Strike
Dodging through a Behemoth's physical attack deals 250 stagger damage to its head.
For every 400 HP you currently have, you have 1 Permanent MIGHT.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Deal 50% more damage to objects created by Behemoths.
For every 400 HP you currently have, you have 1 Permanent MIGHT.
Increase all Shields applied to you by 15%. Upon dealing damage, chance to grant yourself 25 Shields for 25s (maximum 500 Shields).
Consume your Shields and deal 200% of the amount consumed to nearby enemies.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY
Deal 50% more damage to objects created by Behemoths.
Increase weapon charge rate for weapons with meter by 30%
Every 6th hit with your weapon is a Critical Strike
Dodging through a Behemoth's physical attack deals 250 stagger damage to its head.
For every 400 HP you currently have, you have 1 Permanent MIGHT.