Build
Gain 2 temp DEFENSE after drinking a healing Flask.
When a behemoth is staggered, gain 3 temporary MIGHT.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
For every 400 HP you currently have, you have 1 Permanent MIGHT.
Deal 30% increased Stagger Damage
When a behemoth is staggered, gain 3 temporary MIGHT.
For every 400 HP you currently have, you have 1 Permanent MIGHT.
Increase Dodge invulnerability windows by 40%
Gain 1 stack of temp MIGHT and one stack of temp DEFENSE after killing a Creature.
For every 400 HP you currently have, you have 1 Permanent MIGHT.
You have 4 Permanent stacks of VITALITY
Hitting a Behemoth with a weapon attack while shields are over 200 will detonate all your shields, depleating them and dealing damage equal to 400% of the value of the removed shield.
You have 4 Permanent stacks of VITALITY
Hitting a Behemoth with a weapon attack while shields are over 200 will detonate all your shields, depleating them and dealing damage equal to 400% of the value of the removed shield.
Increase Dodge invulnerability windows by 40%
Gain 2 temp DEFENSE after drinking a healing Flask.
Deal 30% increased Stagger Damage
When a behemoth is staggered, gain 3 temporary MIGHT.
Gain 1 stack of temp MIGHT and one stack of temp DEFENSE after killing a Creature.
After not taking damage for 15 seconds, gain 3 permanent MIGHT. This is lost when you take damage.
For every 400 HP you currently have, you have 1 Permanent MIGHT.
You have 4 Permanent stacks of VITALITY