Build
You deal 30% increased Wound Damage as long as you have at least 1 MIGHT.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Increase weapon charge rate for weapons with meter by 30%
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Increase weapon charge rate for weapons with meter by 30%
When reviving an ally, they are healed an additional 40%. Increases Revive speed by 66%
Deal 30% increased damage to unbroken parts.
You gain 4 held stacks of MIGHT. You gain 4 negative held stacks of SPEED.
Deal 30% increased damage to unbroken parts.
You deal 30% increased Wound Damage as long as you have at least 1 MIGHT.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
Increase weapon charge rate for weapons with meter by 30%
When reviving an ally, they are healed an additional 40%. Increases Revive speed by 66%
You gain 4 held stacks of MIGHT. You gain 4 negative held stacks of SPEED.
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
Deal 30% increased damage to unbroken parts.