Netherlights / Skies of Ostia Build
When you have at least one chain charge, activate Special to teleport past the closest Behemoth, turning around and striking it to leave an umbral rift that deals damage over time. When the rift expires, it explodes for umbral damage, increased by the total number of rifts. The final explosion does additional damage if Cruel Riftstrike dodges through a Behemoth attack.
Dodging through an attack causes an explosion of umbral energy, which can interrupt.
Activate Legendary to perform an umbral slash that steals health from a Behemoth, dealing damage, healing you, and instantly inflicting umbral status on a random part.
- Primary Buff
- You have 1 additional point of held SPEED.
Your temp SPEED stacks last 10 seconds longer.
- You have 1 additional point of held SPEED.
- Weapon Special
Increase the damage bonus from perfect dodging an attack with Cruel Riftstrike by 30%.
Final explosion of umbral rifts deals damage as though one additional umbral rift had been placed.
When a Behemoth has 1 or more of your umbral rifts, you have 2 held SPEED.
- Secondary Buff
- You have 1 additional point of held VITALITY.
Your temp VITALITY stacks last 10 seconds longer.
- You have 1 additional point of held VITALITY.
- Weapon Passive
Increase the damage of Shadowdodge by 50%.
When you interrupt a Behemoth, gain 1 stack of VITALITY.
Shadowdodge also costs 20% of your maximum health, but deals that same amount to the target.
- Weapon Active
Increase the healing gained from Syphon Power by 250.
Increase the damage dealt by Syphon Power by 20%.
On activation of Syphon Power, gain 2 SPEED.
Your Special fires two lightning balls. Fire two additional balls of lightning for each ammo spent.
When you aetherslam, create a turret that fires shock bolts every 2 seconds at the nearest target. The turret lasts longer based on ammo spent in the aetherslam.
Activate Legendary to fire a bolt of lightning that deals damage as it passes through targets. If this hits a Behemoth, teleport forward and perform a powerful hammer attack.
- Primary Buff
- You have 1 additional point of held DEFENSE.
Your temp DEFENSE stacks last 10 seconds longer.
- You have 1 additional point of held DEFENSE.
- Weapon Special
For each ball of lightning fired, fire one additional ball.
Increase the damage of each ball of lightning by 20%.
Gain one additional Ammo.
- Secondary Buff
- You have 1 additional point of held MIGHT.
Your temp MIGHT stacks last 10 seconds longer.
- You have 1 additional point of held MIGHT.
- Weapon Passive
Increase the lifetime of Shock Turrets by 3 seconds.
Shock Turrets fire every 1.5 seconds instead of 2 seconds.
Shock Turrets fire an additional shock bolt.
- Weapon Active
Reduce the cooldown of Eye of the Storm by 15 seconds.
Increase the damage of Eye of the Storm by 20%.
Gain 1 stack of MIGHT when activating Eye of the Storm.
Reduce stamina cost of Dodge Roll by 50%
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
After dodging through an attack, gain 1 temporary stack of SPEED
Deal 30% increased damage to unbroken parts.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Increase weapon charge rate for weapons with meter by 30%
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Increase weapon charge rate for weapons with meter by 30%
When reviving an ally, they are healed an additional 40%. Increases Revive speed by 66%
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
You gain 4 held stacks of MIGHT. You gain 4 negative held stacks of SPEED.
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
Deal 30% increased damage to unbroken parts.
Reduce stamina cost of Dodge Roll by 50%
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Increase weapon charge rate for weapons with meter by 30%
After dodging through an attack, gain 1 temporary stack of SPEED
When reviving an ally, they are healed an additional 40%. Increases Revive speed by 66%
You gain 4 held stacks of MIGHT. You gain 4 negative held stacks of SPEED.
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
Deal 30% increased damage to unbroken parts.