The Golden Claws Build
Activate Special to fire a powerful beam of energy. Deals up to 100% additional damage when Tempest Form and Karma Breaker are active.
Deal 15% increased damage to unbroken parts.
Activate Legendary to gain 2 stacks of SPEED and perform a flash of Radiant energy that immediately inflicts Radiance on a nearby Behemoth.
- Primary Buff
Your temp ENDURANCE stacks last 10 seconds longer.
Your temp ENDURANCE stacks last 10 seconds longer.
- Weapon Special
Increase the damage of Adamant Bolt by 20%.
Gain one Mantra after activating Adamant Bolt with three Mantras.
- Secondary Buff
Your temp CRITICAL stacks last 10 seconds longer.
Your temp CRITICAL stacks last 10 seconds longer.
- Weapon Passive
Gain 1 DEFENSE when you break a Behemoth part.
Gain 2 ENDURANCE when you break a Behemoth part.
Increase your part damage by an additional 10%.
- Weapon Active
When you Radiant Flash, gain 2 CRITICAL.
Reduce the cooldown of Radiant Flash by 20 seconds.
When you Radiant Flash, gain 1 additional SPEED.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY
+30 part damage.
Every 6th hit with your weapon is a Critical Strike
Dodging through a Behemoth's physical attack deals 250 stagger damage to its head.
+30 part damage.
Deal 30% increased Stagger Damage
Add 100 wound damage to attacks against staggered behemoths. Increases the duration of wounds by 40%
Deal 30% increased damage to unbroken parts.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY
Deal 30% increased Stagger Damage
Every 6th hit with your weapon is a Critical Strike
Dodging through a Behemoth's physical attack deals 250 stagger damage to its head.
Deal 30% increased Stagger Damage
You gain 4 held stacks of MIGHT. You gain 4 negative held stacks of SPEED.
Deal 30% increased damage to unbroken parts.
Prevents all healing for 15s. When Revenant State ends, recover 115 Health over 10s for each Void Orb you collected, and revert the held and increased maximum stacks of MIGHT gained.
Enter Revenant State, create a Void Orb, and sacrifice up to 500 Health. For every 100 Health lost, create a Tendril that deals 700 umbral damage and spawns a Void Orb on impact.
Void Orb: Touch to gain 1 held stack of MIGHT, increase maximum stacks of MIGHT by 1, and increase Revenant State duration by 1s.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY
+30 part damage.
Deal 30% increased Stagger Damage
Add 100 wound damage to attacks against staggered behemoths. Increases the duration of wounds by 40%
Every 6th hit with your weapon is a Critical Strike
You gain 4 held stacks of MIGHT. You gain 4 negative held stacks of SPEED.
Deal 30% increased damage to unbroken parts.
Dodging through a Behemoth's physical attack deals 250 stagger damage to its head.