Build
You gain 1 held stack of MIGHT for every 30 stamina missing.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE
Gain 3 held stacks of CRITICAL.
After sprinting for 4 seconds, your next attack within 2 seconds be a Critical Hit
You gain 1 held stack of MIGHT for every 30 stamina missing.
Gain 3 held stacks of CRITICAL.
After sprinting for 4 seconds, your next attack within 2 seconds be a Critical Hit
Dealing damage generates a Molten Heart on a 35 second cooldown. They grant immunity to burning and give 1 stack of SPEED. Cannot be collected while at max SPEED.
You gain 1 held stack of MIGHT for every 30 stamina missing.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE
After sprinting for 4 seconds, your next attack within 2 seconds be a Critical Hit
Dealing damage generates a Molten Heart on a 35 second cooldown. They grant immunity to burning and give 1 stack of SPEED. Cannot be collected while at max SPEED.
Reduce stamina cost of Dodge Roll by 50%
Gain 3 held stacks of CRITICAL.
Dealing damage generates a Molten Heart on a 35 second cooldown. They grant immunity to burning and give 1 stack of SPEED. Cannot be collected while at max SPEED.
You gain 1 held stack of MIGHT for every 30 stamina missing.
Reduce stamina cost of Dodge Roll by 50%
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of ENDURANCE
Gain 3 held stacks of CRITICAL.
After sprinting for 4 seconds, your next attack within 2 seconds be a Critical Hit
Dealing damage generates a Molten Heart on a 35 second cooldown. They grant immunity to burning and give 1 stack of SPEED. Cannot be collected while at max SPEED.