Build
You deal 30% increased Wound Damage as long as you have at least 1 MIGHT.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY
Increase weapon charge rate for weapons with meter by 30%
You deal 30% increased Wound Damage as long as you have at least 1 MIGHT.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Deal 50% more damage to objects created by Behemoths.
Increase weapon charge rate for weapons with meter by 30%
Prevents all healing for 15s. When Revenant State ends, recover 115 Health over 10s for each Void Orb you collected, and revert the held and increased maximum stacks of MIGHT gained.
Enter Revenant State, create a Void Orb, and sacrifice up to 500 Health. For every 100 Health lost, create a Tendril that deals 700 umbral damage and spawns a Void Orb on impact.
Void Orb: Touch to gain 1 held stack of MIGHT, increase maximum stacks of MIGHT by 1, and increase Revenant State duration by 1s.
You deal 30% increased Wound Damage as long as you have at least 1 MIGHT.
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of CRITICAL
Each time you break or assist breaking a Behemoth part, gain 3 temporary stacks of VITALITY
Gain 4 permanent negative VITALITY. When you deal damage, gain one temporary stack of MIGHT. This can only happen once every 30 seconds
Deal 50% more damage to objects created by Behemoths.
Increase weapon charge rate for weapons with meter by 30%
30% chance on breaking a Behemoth part to grant 2 stacks of SPEED to all allies and self. Else gain 2 stacks of SPEED yourself only.