Build
Gain 3 held stacks of CRITICAL.
After sprinting for 4 seconds, gain 4 permanent SPEED. This speed is lost after 4 seconds.
After dodging through an attack, your next attack deals +200 stagger damage. Ranged swings and missiles can interrupt behemoth attacks.
Increase Dodge invulnerability windows by 40%
Gain 1 stack of temp MIGHT and one stack of temp DEFENSE after killing a Creature.
You have 4 Permanent stacks of VITALITY
Increase Dodge invulnerability windows by 40%
Gain 1 stack of temp MIGHT and one stack of temp DEFENSE after killing a Creature.
You have 4 Permanent stacks of VITALITY
After dodging through an attack, your next attack deals +200 stagger damage. Ranged swings and missiles can interrupt behemoth attacks.
Reduce stamina cost of Dodge Roll by 50%
Gain 3 held stacks of CRITICAL.
After dodging through an attack, your next attack deals +200 stagger damage. Ranged swings and missiles can interrupt behemoth attacks.
Reduce stamina cost of Dodge Roll by 50%
Gain 3 held stacks of CRITICAL.
Increase Dodge invulnerability windows by 40%
After sprinting for 4 seconds, gain 4 permanent SPEED. This speed is lost after 4 seconds.
Gain 1 stack of temp MIGHT and one stack of temp DEFENSE after killing a Creature.
You have 4 Permanent stacks of VITALITY
After dodging through an attack, your next attack deals +200 stagger damage. Ranged swings and missiles can interrupt behemoth attacks.